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Snowy River - Unreal 5 Stylised Environment

A snowy mountainous environment I made in Unreal Engine 5, following the Environment Artist's Survival Kit 2.0 course by Stylized Station and Justin Wallace!

At many points I had to extrapolate and tailor the course's teachings due to the contrast in the environments created- I had to create different terrain materials, different foliage, and different lighting/post-process setups. I also learned a bunch of new tools for this process- Trees were modeled in TreeIt, environment textures were made with Material Maker, rocks were sculpted in Blender and textured with the Ucupaint extension.

I also took it upon myself to learn additional techniques after completing the course- such as using sprite sheets and Sub-UVs for snowflake particles, and adding LODs (including custom-built billboards) to the tree models for better performance.

Composition Timelapse

Asset Collection

Asset Collection

Particle Systems - Snowflakes, Snow, Dust, Smoke, and Wind

Process - Base Landscape and Grass

Process - Base Landscape and Grass

Water Plane

Water Plane

Adjusting Landscape

Adjusting Landscape

Birch Trees made with TreeIt

Birch Trees made with TreeIt

Adjusting Leaf Subsurface

Adjusting Leaf Subsurface

Added Spruce Trees

Added Spruce Trees

Sprinkling in Foliage

Sprinkling in Foliage

RVT Blending on Rocks

Trees Model and Colour adjustments

Trees Model and Colour adjustments

Clouds and Depth of Field fog

Clouds and Depth of Field fog

Initial House Placement and Vertex Blend Roof

Initial House Placement and Vertex Blend Roof

Early Snowflakes

Finding Composition

Finding Composition

Lighting adjustments and House placement

Lighting adjustments and House placement

Post-Process Cloud & Coloured Shadows

Post-Process Cloud & Coloured Shadows

Foliage Adjustments

Foliage Adjustments

Added Dead Trees

Added Dead Trees

Water Adjustment

Water Adjustment

Tree LODs

Tree LODs

Chimney Smoke and Terrain Painting

Chimney Smoke and Terrain Painting