Conceptual work outlining visual style, characters, gameplay mechanics, user interfaces, and level design, made for my game design document as part of an Interactive Entertainment Production Course (IEPC) during my traineeship with Lightmare.
Player Designs
Weapon Pose Concepts
NPC / Enemy Concepts
Antagonist Concept
Height Comparison
Game Title + Tagline
Controls
Title Screen Concept
Level Design Concept
HUD Concept
Inventory Menu Concept
Shop Menu Concept