Website powered by

Fantasy Tavern Scene - University Game Art Course

Modular fantasy tavern scene made in a university game course.

Model

Turnaround

Render 1

Render 1

Render 2

Render 2

Render 3

Render 3

Initial Concept Sketch

Initial Concept Sketch

Coloured Sketch

Coloured Sketch

Scene Map Concept

Scene Map Concept

Asset List

Asset List

Silhouettes + Palette reference

Silhouettes + Palette reference

Asset Sheet

Asset Sheet

Beam Floor Detail

Beam Floor Detail

Textures

Textures

Beam X

Beam X

Beam Y

Beam Y

Beam Z

Beam Z

Textures

Textures

Sign & Sign Beam

Sign & Sign Beam

Textures

Textures

Textures

Textures

Roof Beam

Roof Beam

Textures

Textures

Wall X

Wall X

Textures

Textures

Wall Y

Wall Y

Textures

Textures

Small Window

Small Window

Textures

Textures

Large Window

Large Window

Textures

Textures

Door

Door

Textures

Textures

Roof

Roof

Textures

Textures

Prop - Crate

Prop - Crate

Textures

Textures

Prop - Barrel

Prop - Barrel

Textures

Textures

Prop - Bucket

Prop - Bucket

Textures

Textures

Base

Base

Textures

Textures

Progress 1 - Modelling Tavern modules

Progress 1 - Modelling Tavern modules

Progress 2 - Joining the roof beams

Progress 2 - Joining the roof beams

3 - Early roof & Seam pass

3 - Early roof & Seam pass

4 - Checking face orientation

4 - Checking face orientation

5 - fixed normals

5 - fixed normals

6 - Applying Diffuse, sign decal issue

6 - Applying Diffuse, sign decal issue

7 - More Diffuses

7 - More Diffuses

8 - Normal test

8 - Normal test

9 - Applied Diffuses, altered roof, crate prop

9 - Applied Diffuses, altered roof, crate prop

10 - Emissives

10 - Emissives

11 - Combining Tavern modules, barrel & bucket props

11 - Combining Tavern modules, barrel & bucket props

12 - positioning props

12 - positioning props

13 - Base plate

13 - Base plate

14 - Sun light

14 - Sun light

15 - Render node setup to create bloom in Cycles

15 - Render node setup to create bloom in Cycles