Modular fantasy tavern scene made in a university game course.
Model
Turnaround
Render 1
Render 2
Render 3
Initial Concept Sketch
Coloured Sketch
Scene Map Concept
Asset List
Silhouettes + Palette reference
Asset Sheet
Beam Floor Detail
Textures
Beam X
Beam Y
Beam Z
Sign & Sign Beam
Roof Beam
Wall X
Wall Y
Small Window
Large Window
Door
Roof
Prop - Crate
Prop - Barrel
Prop - Bucket
Base
Progress 1 - Modelling Tavern modules
Progress 2 - Joining the roof beams
3 - Early roof & Seam pass
4 - Checking face orientation
5 - fixed normals
6 - Applying Diffuse, sign decal issue
7 - More Diffuses
8 - Normal test
9 - Applied Diffuses, altered roof, crate prop
10 - Emissives
11 - Combining Tavern modules, barrel & bucket props
12 - positioning props
13 - Base plate
14 - Sun light
15 - Render node setup to create bloom in Cycles