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Sandrone Fan Rig - Genshin Impact

A fan rig of my favourite yet-unreleased Harbinger, Sandrone, along with her accompanying mech!
I figured it was about time I actually made a humanoid character rig. I experimented a bunch with stylized 3D, advanced rigging setups, and added a bit of geometry nodes!

Sandrone consists of 16,577 tris. Her mech is 14,598 tris.

Genshin Impact is intellectual property of miHoYo/Hoyoverse

Sandrone Turnaround

Mech Turnaround

Some test poses

Some test poses

Breakdown of the shading setup

Breakdown of the shading setup

Geometry nodes setup for the outline, with a vertex group input to drive/mask out desired areas.

Geometry nodes setup for the outline, with a vertex group input to drive/mask out desired areas.

The outline affect without that vertex control group.

The outline affect without that vertex control group.

Old face shadows

Old face shadows

Face shadow mask

Face shadow mask

Delusion front and back

Delusion front and back

Rig plan

Rig plan

Control Rig

Control Rig

Sandrone Head Controls

Arm Controls

Dress Controls

Face Shadow Control

Mouth Shape Key Controls

Blink Shape Key Controls

Mech Head Controls

Mech Foot Controls

Rune UV Warp Controls

Emissive Strength Driver

Upper Body Swivel Point

Mech Waistcoat Controls

Hand Attach Toggle